//
//  Copyright © 2025 Darren Ford. All rights reserved.
//
//  MIT license
//
//  Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
//  documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
//  rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
//  permit persons to whom the Software is furnished to do so, subject to the following conditions:
//
//  The above copyright notice and this permission notice shall be included in all copies or substantial
//  portions of the Software.
//
//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
//  WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
//  OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
//  OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

// Simple debouncing routine

import Foundation

public class DSFDebounce {
	// MARK: - Initializer

	init(seconds: TimeInterval) {
		self.interval = seconds
	}

	// MARK: - Debouncing function

	func debounce(action: @escaping (() -> Void)) {
		workItem.cancel()
		workItem = DispatchWorkItem(block: { action() })
		queue.asyncAfter(deadline: .now() + interval, execute: workItem)
	}

	// MARK: - Properties

	private let queue = DispatchQueue.main
	private var workItem = DispatchWorkItem(block: {})
	private var interval: TimeInterval
}
